I'm wondering since the Nvidia Container process latches onto the replay cache sometimes, if there's a memory leak in one or more of them. I had to end task on Nvidia Container processes, which were keeping it from being deleted. What I noticed when I switched to my SSD for dir was the replay cache did not reset to 0kb after exiting game like when using a HDD dir. Switching to 1080p vs In Game at first I thought fixed it, but all it did was push the freeze point from 7 min to 9 min on a 10 min clip. I have tried using different capture directories, and "In Game" vs 1080p res options. I've read that others having this problem say it only happens in Instant Replay mode, and not in manual record mode. I am using the latest WHQL 391.35 driver made for Far Cry 5 too. Others are experiencing this problem too, dating back since before 2018. I've only tested Shadow Instant Replay mode so far. I'm only using 50 Mb/s setting with 1080p and 10 minute duration. The only problem so far is this freezing and pixelating with ShadowPlay videos just after the halfway point of playing them back. The display driver is working fine as it keeps a nice 60, min, ave, max FPS at both 1080p and 1440p VSR. In Far Cry 5 it even stays under 65c at load with stock fan profile with max settings, save for motion blur Off. GPU works great with my 8700k, 16GB Corsair LPX 3200, and ASUS Prime Z370-A. I just completed my gaming PC overhaul with an EVGA 1080 SC.
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